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歐洲PEGI遊戲分級大地震!6月起含「付費抽卡、戰利品箱」遊戲一律列為16禁

星際溫度計2026-03-14 13:02
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  • However, if the game has a built-in control function that allows parents to preset and disable spending, it may be downgraded to PEGI7.
  • • Unrestricted online communication: PEGI 18 Protective measures against toxic online environments are also taken into consideration.
  • Starting in June, all games containing "paid gacha mechanics" or "loot boxes" will be rated 16+, and NFT games will be directly rated 18+.
  • AnnounceStarting in June 2026, the website will fully expand its age rating system.

Discover more Tech trend reports Smartwatches fitness trackers High performance processors Cybersecurity services Computing Smartphone imaging technology AI development courses Topics Artificial wisdom Autopilot network Processor 手機 exhibition activities About us 2026 / 03 / 14 21:04 Saturday Login TOPICS ARTIFICIAL WISDOM AUTOPILOT NETWORK PROCESSOR 手機 EXHIBITION ACTIVITIES ABOUT US Home Market dynamics A major shake-up to Europe's PEGI game rating system! Starting in June, all games containing "paid gacha mechanics" or "loot boxes" will be rated 16+, and NFT games will be directly rated 18+. European regulators have decided to step in and redefine what kinds of games are suitable for minors. Author: Mash Yang 2026-03-14 in Market dynamics, Life, software, Dentou A A 0 Share to Facebook Share on Twitter Share to LINE

螢幕上顯示虛擬戰利品箱與 PEGI 16 遊戲分級標章。

PEGI (Pan-European Game Information Organization), the European video game rating body, recently...AnnounceStarting in June 2026, the website will fully expand its age rating system. This major overhaul will shift the focus from traditional "violent and pornographic content" to "online interaction risks" and "business mechanisms."

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In the future, any game containing paid gacha, gacha pulls, or loot boxes will be classified as PEGI 16 (16+ only); games involving NFTs or blockchain mechanisms will face the strictest PEGI 18 (18+) rating. This historic change, hailed as "protecting minors from digital exploitation," will inevitably have a profound impact on the global free-to-play and mobile game ecosystem.Nothing Phone accessories

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PEGI Executive Director Dirk Bosmans emphasized that this ambitious update will provide parents and players with more practical and transparent advice to truly reflect the overall experience players may encounter in games. In addition to collaborating with an internal expert committee, this standard-setting process also heavily referenced the experience of similar reforms implemented by the German age rating agency USK in 2023.

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螢幕顯示 PEGI 16 分級標誌與虛擬抽卡寶箱畫面

According to the latest guidelines published by PEGI, new games submitted for review starting in June 2026 will face the following rigorous scrutiny regarding "interaction risks":

• Paid random items (gacha/loot boxes): Instantly upgrade PEGI 16

This is undoubtedly the most far-reaching regulation. Any game containing random items that require real money to purchase (such as gacha, card draws, and loot boxes) will have its default rating raised to PEGI 16. If the mechanism involves casino simulation, it will be raised to PEGI 18, meaning that most mainstream mobile gacha games or sports games with card draw mechanics will face sales or advertising restrictions for players under 16 in Europe.

• Limited-time/limited-quantity consumption traps (such as battle passes): PEGI starting at 12

Regarding in-game content purchases, if a game offers "limited-time or limited-quantity discounts" (such as time-limited paid battle passes), the rating will start from PEGI 12 because this creates psychological pressure (FOMO) on players to return to the game.

However, if the game has a built-in control function that allows parents to preset and disable spending, it may be downgraded to PEGI7. It's worth noting that any game containing NFT or blockchain-related mechanisms will undoubtedly be classified as the highest level, PEGI 18.

螢幕顯示遊戲中的限時優惠倒數與戰鬥通行證介面。

• Reservation for Play and Penalty Mechanism (Daily Quests): PEGI 7 / PEGI 12

Many games employ "timed play mechanisms" to maintain daily active users (DAU). If a game simply rewards players with consecutive logins or daily quests, it will maintain a PEGI rating of 7, but must be accompanied by a detailed label description. However, if players are "penalized" for not logging in daily (e.g., losing status, having rewards deducted, or progress regressed), this strong psychological coercion mechanism will raise the game's rating to PEGI 12.

• Unrestricted online communication: PEGI 18

Protective measures against toxic online environments are also taken into consideration. Games that offer completely unrestricted text, voice, or video chat (e.g., lacking blocking or reporting mechanisms) will be directly rated PEGI 18.

Drawing on the German experience, one-third of game ratings may rise.

Elisabeth Secker, General Manager of USK Germany, said that since Germany implemented a similar new system, more than 30% of submitted games have been subject to at least one of the new standards, and about one-third of these games have had their age ratings raised as a result, which has been very effective.

In response to the new regulations that took effect in